Posts Tagged ‘game fiction’
Episode 292: Double Skeleton Town
May 11th, 2018 | Robin
The Gaming Hut takes place inside the Tradecraft Hut, or is it the other way around, as we, with the assistance of a FOIA request, investigate CIA-designed board games.
How to Write Good looks at the particular challenges of creating game fiction.
In the Food Hut we open a few bottles alongside Patreon backer Tim Vert, who wants to know about wines in fantasy worlds.
Finally the Eliptony Hut tackles the mystery of the Roanoke Colony disappearance.
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Snag Ken and Robin merchandise at TeePublic.
In Atlas Games’ wickedly different cooperative deck-building game Witches of the Revolution, you and your doughty coven fight the American Revolution the way it was really fought: with spells aplenty! Resurrect Ben Franklin, cure Paul Revere of lycanthropy and keep those red-coated witch hunters at bay.
Ken’s latest roleplaying game, The Fall of Delta Green, is now available for preorder from Pelgrane Press. Journey to the head-spinning chaos of the late 1960s, back when everyone’s favorite anti-Cthulhu special ops agent hadn’t gone rogue yet, for this pulse-pounding GUMSHOE game of war, covert action, and Mythos horror.
Grab the translated riches of FENIX magazine in a special bundle deal from our friends at Askfageln, over at Indie Press Revolution. Score metric oodles of Ken Hite gaming goodness, a cornucopia of articles, complete games, plus the cartoon antics of Bernard the Barbarian. Warning: in English, not in Swedish. In English, not Swedish.
With your Handlers Guide already at your side, it’s time to assemble some operations to spiral your Delta Green operatives into paranoia and Mythos horror. Delta Green: A Night at the Opera features six terrifying adventures from the conspiratorial minds of Dennis Detwiller, Shane Ivey, and Greg Stolze. Preorder before it’s desperately too late!
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